Skip to content

game_start

This is an MPF Event

The content on this page is technical documentation for an MPF Event.

Starts game while bypassing the many systems which have to "approve" the start. (Are the balls in the right places, are there enough credits, etc.) Use of this method is not recommended but may be useful in testing code. Instead, use the request_to_start_game event.

Keyword arguments

(See the Conditional Events guide for details for how to create entries in your config file that only respond to certain combinations of the arguments below.)

buttons

: A list of switches tagged with player that were held in when the start button was released. This is used for "alternate" game starts (e.g. hold the right flipper and press start for tournament mode, etc.)

hold_time

: The time, in seconds, that the start button was held in to start the game. This can be used to start alternate games via a "long press" of the start button.


Something missing or wrong? You can fix it!

This website is edited by people like you! Is something wrong or missing? Is something out of date, or can you explain it better?

Please help us! You can fix it yourself and be an official "open source" contributor!

It's easy! See our Beginner's guide to editing the docs.

Page navigation via the keyboard: < >

You can navigate this site via the keyboard. There are two modes:

General navigation, when search is not focused:

  • F , S , / : open search dialog
  • P , , : go to previous page
  • N , . : go to next page

While using the search function:

  • Down , Up : select next / previous result
  • Esc , Tab : close search
  • Enter : go to highlighted page in the results