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Dynamically Updating Text

Related Config File Sections:

Your text can contain placeholders which will be replaced and updated when the text is shown. Use (param) to replace the parameters of the event which triggers the text (usually you do not want to use this). Player vars from the current player can be accessed using (player|var) (e.g. (player|score) or (player|ball)). Furthermore, you can target a specific player using (playerX|var) where X is the player number starting at 1 (e.g. (player1|score)). To display machine variables use (machine|var) (e.g. (machine|credit_string)).


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