Overwriting Tilt Slides
The tilt mode comes with very basic slides. You can overwrite them using the following config:
#! switches:
#! s_tilt:
#! number:
#! tags: tilt_warning
##! mode: tilt
# in your modes/config/tilt.yaml
slides:
_overwrite: true # this is important to overwrite the existing slides
tilt_warning_1:
widgets:
- type: text
text: "STOP IT"
expire: 1s
tilt_warning_2:
widgets:
- type: text
text: WARNING
y: top-2
anchor_y: top
- type: text
text: "SERIOUSLY STOP IT"
y: top-18
anchor_y: top
expire: 1s
expire: 2s
tilt:
- type: text
text: TILT
##! test
#! start_game
#! post slam_tilt
#! advance_time_and_run .1
#! assert_mode_running tilt
#! hit_and_release_switch s_tilt
#! advance_time_and_run .1
#! assert_text_on_top_slide "STOP IT"
#! advance_time_and_run 2
#! assert_text_not_on_top_slide "STOP IT"
#! hit_and_release_switch s_tilt
#! advance_time_and_run .1
#! assert_text_on_top_slide "SERIOUSLY STOP IT"
By setting the _overwrite: true
you will overwrite the complete
slides:
section of the built-in tilt mode. The slides above are the
default slides.
Note
You can add a slide for the slam_tilt
event. However, by default the
tilt
slide is also shown at the same time so you have to make sure
that your slide has a higher priority than that slide.
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