As of MPF 0.50,
leds have been
combined into a single
lights configuration. See
lights: for details.
You would configure GIs as normal lights with
subtype: gi (see your
platform documentation for details about
Here's an example from Judge Dredd:
lights: gi01: # lower backglass number: G01 subtype: gi gi02: # mid backglass and rear playfield number: G02 subtype: gi gi03: # upper left backglass and slings, variable number: G03 subtype: gi gi04: # upper right backglass and Deadworld globe, variable number: G04 subtype: gi gi05: # coin slot lights & side cabinet fire buttons number: G05 subtype: gi
See lights: for details about the
Something missing or wrong? You can fix it!
This website is edited by people like you! Is something wrong or missing? Is something out of date, or can you explain it better?
Please help us! You can fix it yourself and be an official "open source" contributor!
It's easy! See our Beginner's guide to editing the docs.
Page navigation via the keyboard: < >
You can navigate this site via the keyboard. There are two modes:
General navigation, when search is not focused:
- F , S , / : open search dialog
- P , , : go to previous page
- N , . : go to next page
While using the search function:
- Down , Up : select next / previous result
- Esc , Tab : close search
- Enter : go to highlighted page in the results