Dynamically Updating Text
Related Config File Sections:
Your text can contain placeholders which will be replaced and updated
when the text is shown. Use (param)
to replace the parameters of the
event which triggers the text (usually you do not want to use this).
Player vars from the current player can be accessed using (player|var)
(e.g. (player|score)
or (player|ball)
). Furthermore, you can target
a specific player using (playerX|var)
where X is the player number
starting at 1 (e.g. (player1|score)
). To display machine variables use
(machine|var)
(e.g. (machine|credit_string)
).
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