Stationary or Standup Targets
Related Config File Sections:
Mission Pinball Framework's (MPF) stationary target device represents a switch in a pinball machine. This might also be know as a stand-up target. It is essentially a switch above the playfield with a scoring value associated with it. When the ball hits it the value is scored.
switches:
s_target:
number: 5
debounce: quick
ignore_window_ms: 1000ms
Most platforms support debouncing of switches for a few ms. Usually, you
have to reduce debouncing to 1-2ms because a strong hit to a target
might be very short (see debounce
in
switches:). However, targets
sometimes start to swing after a hit and would cause multiple hits. To
prevent that you can set ignore_window_ms
to prevent multiple hits
within that window.
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