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self.machine.ball_saves.*

class mpf.devices.ball_save.BallSave(*args, **kwargs)

Bases: mpf.core.system_wide_device.SystemWideDevice, mpf.core.mode_device.ModeDevice

Ball save device which will give back the ball within a certain time.

Accessing ball_saves in code

The device collection which contains the ball_saves in your machine is available via self.machine.ball_saves. For example, to access one called “foo”, you would use self.machine.ball_saves.foo. You can also access ball_saves in dictionary form, e.g. self.machine.ball_saves['foo']. You can also get devices by tag or hardware number. See the DeviceCollection documentation for details.

Methods & Attributes

Ball_saves have the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.

delayed_eject()

Trigger eject of all scheduled balls.

disable() → None

Disable ball save.

early_ball_save() → None

Perform early ball save if enabled.

enable() → None

Enable ball save.

event_delayed_eject(**kwargs)

Event handler for delayed_eject event.

event_disable(**kwargs)

Event handler for disable event.

event_early_ball_save(**kwargs)

Event handler for early_ball_save event.

event_enable(**kwargs)

Event handler for enable event.

event_timer_start(**kwargs)

Event handler for timer start event.

format_log_line(msg, context, error_no) → str

Return a formatted log line with log link and context.

get_placeholder_value(item)

Get the value of a placeholder.

raise_config_error(msg, error_no, *, context=None) → NoReturn

Raise a ConfigFileError exception.

subscribe_attribute(item, machine)

Subscribe to an attribute.

timer_start() → None

Start the timer. This is usually called after the ball was ejected while the ball save may have been enabled earlier.


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