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(logic_block)_state:

This is an MPF player variable

The content on this page is technical documentation for an MPF Player Variable.

A dictionary that stores the internal state of the logic block with the name (logic_block). In other words, a logic block called mode1_hit_counter will store its state in a player variable called mode1_hit_counter_state.

The state that is stored in this variable includes whether the logic block is enabled and whether it is complete.


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