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self.machine

class mpf.core.machine.MachineController(options: dict, config: mpf.core.config_loader.MpfConfig)

Bases: mpf.core.logging.LogMixin

Parameters:

  • config (MpfConfig) – The machine configuration
  • options (dict) – A dictionary of options built from the command line options used to launch mpf.py.

Accessing the machine controller in code

The machine controller is the main component in MPF, accessible via self.machine. See the Overview & Tour of MPF code for details.

Methods & Attributes

The machine controller has the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.

add_crash_handler(handler: Callable)

Add a crash handler which is called on a crash. This can be used to restore the output and prepare logging.

add_platform(name: str) → None Make an additional hardware platform interface available to MPF.

Parameters:

  • name – String name of the platform to add. Must match the name of a platform file in the mpf/platforms folder (without the .py extension).

clear_boot_hold(hold: str) → None

Clear a boot hold.

create_data_manager(config_name: str) → mpf.core.data_manager.DataManager

Return a new DataManager for a certain config.

Parameters:

  • config_name – Name of the config

get_platform_sections(platform_section: str, overwrite: str) → SmartVirtualHardwarePlatform

Return platform section.

init_done() → None

Finish init. Called when init is done and all boot holds are cleared.

initialise() → None

Initialise machine.

initialise_core_and_hardware() → None

Load core modules and hardware.

initialise_mpf()

Initialise MPF.

register_boot_hold(hold: str) → None

Register a boot hold.

register_monitor(monitor_class: str, monitor: Callable[[...], Any]) → None

Register a monitor.

Parameters:

  • monitor_class – String name of the monitor class for this monitor that’s being registered.
  • monitor – Callback to notify

MPF uses monitors to allow components to monitor certain internal elements of MPF. For example, a player variable monitor could be setup to be notified of any changes to a player variable, or a switch monitor could be used to allow a plugin to be notified of any changes to any switches. The MachineController’s list of registered monitors doesn’t actually do anything. Rather it’s a dictionary of sets which the monitors themselves can reference when they need to do something. We just needed a central registry of monitors.

reset() → None

Reset the machine. This method is safe to call. It essentially sets up everything from scratch without reloading the config files and assets from disk. This method is called after a game ends and before attract mode begins.

run() → None

Start the main machine run loop.

set_default_platform(name: str) → None

Set the default platform. It is used if a device class-specific or device-specific platform is not specified.

Parameters:

  • name – String name of the platform to set to default.

shutdown() → None

Shutdown the machine.

stop(reason=None, **kwargs) → None

Perform a graceful exit of MPF.

validate_machine_config_section(section: str) → None

Validate a config section.

verify_system_info()

Dump information about the Python installation to the log. Information includes Python version, Python executable, platform, and core architecture.


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