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self.machine.hardware_platforms[‘virtual_pinball’]

class mpf.platforms.virtual_pinball.virtual_pinball.VirtualPinballPlatform(machine)

Bases: mpf.core.platform.LightsPlatform, mpf.core.platform.SwitchPlatform, mpf.core.platform.DriverPlatform

VPX platform.

Accessing the virtual_pinball platform via code

Hardware platforms are stored in the self.machine.hardware_platforms dictionary, so the virtual_pinball platform is available via self.machine.hardware_platforms['virtual_pinball'].

Methods & Attributes

The virtual_pinball platform has the following methods & attributes available. Note that methods & attributes inherited from base classes are not included here.

clear_hw_rule(switch: mpf.core.platform.SwitchSettings, coil: mpf.core.platform.DriverSettings)

Clear hw rule.

configure_driver(config: mpf.core.platform.DriverConfig, number: str, platform_settings: dict) → mpf.platforms.interfaces.driver_platform_interface.DriverPlatformInterface

Configure VPX driver.

configure_light(number: str, subtype: str, platform_settings: dict) → mpf.platforms.interfaces.light_platform_interface.LightPlatformInterface

Configure a VPX light.

configure_switch(number: str, config: mpf.core.platform.SwitchConfig, platform_config: dict) → mpf.platforms.interfaces.switch_platform_interface.SwitchPlatformInterface

Configure VPX switch.

get_hw_switch_states()

Return initial switch state.

initialize()

Initialise platform.

parse_light_number_to_channels(number: str, subtype: str)

Parse channel str to a list of channels.

set_pulse_on_hit_and_enable_and_release_and_disable_rule(enable_switch: mpf.core.platform.SwitchSettings, eos_switch: mpf.core.platform.SwitchSettings, coil: mpf.core.platform.DriverSettings, repulse_settings: Optional[mpf.core.platform.RepulseSettings])

Pulse on hit and hold, disable on disable_switch hit.

set_pulse_on_hit_and_enable_and_release_rule(enable_switch: mpf.core.platform.SwitchSettings, coil: mpf.core.platform.DriverSettings)

Pulse on hit and hold.

set_pulse_on_hit_and_release_and_disable_rule(enable_switch: mpf.core.platform.SwitchSettings, eos_switch: mpf.core.platform.SwitchSettings, coil: mpf.core.platform.DriverSettings, repulse_settings: Optional[mpf.core.platform.RepulseSettings])

Pulse on hit, disable on disable_switch hit.

set_pulse_on_hit_and_release_rule(enable_switch: mpf.core.platform.SwitchSettings, coil: mpf.core.platform.DriverSettings)

Pulse on hit and hold.

set_pulse_on_hit_rule(enable_switch: mpf.core.platform.SwitchSettings, coil: mpf.core.platform.DriverSettings)

Pulse on hit and release.

vpx_changed_flashers()

Return changed lamps since last call.

vpx_changed_gi_strings()

Return changed lamps since last call.

vpx_changed_lamps()

Return changed lamps since last call.

vpx_changed_leds()

Return changed lamps since last call.

vpx_changed_solenoids()

Return changed solenoids since last call.

vpx_get_coilactive(number)

Return True if a MPF hw rule for the coil(number) exists.

vpx_get_hardwarerules()

Return hardware rules.

vpx_get_mech(number)

Not implemented.

vpx_get_switch(number)

Return switch value.

vpx_mech(number)

Not implemented.

vpx_pulsesw(number)

Pulse switch from VPX.

vpx_set_mech(number, value)

Not implemented.

vpx_set_switch(number, value)

Update switch from VPX.

vpx_start()

Start machine.

vpx_switch(number)

Return switch value.


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